![]() ![]() Given the similarities between OpenCL kernel and Metal Performance Shaders I doubt, that a native hypothetical cycles metal device would improve this performance by a lot. AFAIK the raw GPU of the M1 should be in the ballpark of these two NVIDIA GPU’s and the real-world result does reflect this closely. ![]() This is GPU only and if I read the blender benchmark database correctly, we are positioned between a NVIDIA 1050 and a 1050 Ti running CUDA.įor me this leads to the assumption, that the OpenCL-wrapper from Apple works pretty well. Not a single crash, but different speed gains or losses with or without GPU.įra:1 Mem:297.39M (Peak 315.39M) | Time:04:33.81 | Mem:638.78M, Peak:646.78M | Scene, RenderLayer | Finished I continued with more testing and benchmarking.
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